The Journey.
A branching Articulate Storyline experience disguised as a game, exploring migration through AI-generated video and voice.
Learning doesn't have to look like learning.
The brief called for a hard theme, migration, so the experience was disguised as a game rather than framed as training.
Prove branching scenarios could carry difficult content.
Explore how Storyline's branching and consistency features could handle sensitive, user-led storytelling.
A brutalist aesthetic built for immersion.
Paired a modern, game-like visual style with Google Veo video and ElevenLabs voice to drive the narrative and support accessibility.
A working alpha with AI-generated storytelling baked in.
Combined branching logic, generated video, and voice to deliver a game-like learning experience.
Project gallery.
6 images · View the details
01 / Featured view
Opening screen
The Journey opening screen with a monochrome traveller image, an information icon and a Begin control.
02
Authoring view
An Articulate Storyline editing view showing an outcome slide, a How to use panel, a timeline and triggers.
03
Story introduction
A narrative screen headed Then the war began, with text panels over a monochrome building image and a Next control.
04
Branching decision
A Decision time screen in a refugee-camp scenario, offering choices to share a story or maintain privacy.
05
Outcome feedback
An Outcome screen showing narrative feedback over a monochrome interior photograph and a Continue control.
Showing 5 of 6 images
- 01
Disguise learning as play, not lessons
- 02
AI video accelerates branching scenario production
- 03
Accessibility and voice generation go hand in hand